Waterharp
Soundiron
Waterharp for Kontakt
Waterharp is a deeply-sampled bowed and tuned percussion and special FX library that captures the resonant waterphone, first developed by Richard Waters. It also offers a wide selection of creative presets, ambiences and sound-designed pads, with an intuitive GUI for Kontakt and Decent Sampler.
The Soundiron Waterharp is a deeply multi-sampled percussion and effects instrument library that captures the heart and soul of the waterphone.
This unique instrument concept was originally developed by Richard Waters in the late 1960s. Waterphones — also commonly known as Water Harps — are found in all shapes and sizes, but they generally follow the same basic design: a brass vessel with a hollow brass water chamber and a long neck. The top side of the chamber is adorned with vertical brass tines or bars. It is played by strumming, striking and bowing these tines, which resonate together creating darkly harmonic or dissonant tones and textures.
The tines are cut to specific lengths and arranged to create scales as they wind around the body of the waterphone. Adding water to the chamber and changing the position of the waterphone drastically changes the pitch and harmonics that are produced when the instrument is played. The water chamber itself can also be played as a percussion instrument. Overall, the waterphone can be considered as both a tuned and un-tuned percussion instrument, but is most often used in suspense and horror soundtracks and sound design as a dramatic sound effect tool.
We played it with lots of different mallets, sticks, metal rods, fingers and palms, bows and even voices to explore every nuance and hidden musical potential of this instrument. We recorded it both empty and full of water. We even recorded it from the inside out using hydrophones (underwater microphones), while being cooked over open flame and while filled with machine screws. And finally, we created a wide selection of ambient soundscapes, pads, drones, ambiences and atmospheres using the recordings and all manner of creative sound design techniques to take this library to the next level.
Contents
- Bowing (no water) Slow, Medium, Fast FX
- Bowing sweep (water) Slow, Medium, Fast FX
- Bowing 2-note legato
- Bowing Sustain (with and without water)
- Bowing Staccato
- Bowing FX grinding w/ tine buzz (with and without water)
- Bowing FX w/ magnets
- Bowing FX w/ hydrophone (underwater mic)
- Bowing FX w/vocals
- Bowing FX boiling at four different temperature levels
- Mallet Rubber (6-7 velocity layers – 6 round robin) at +16 tines
- Mallet Metal (6-7 velocity layers – 6 round robin) at +8 tines
- Hand Played “Metal Tabla” (10 velocity layers – 10 round robin) bottom and top
- Wooden Mallet (6-7 velocity layers – 6 round robin) at +20 tines
- Hydro Mallets (6 round robin) at +20 tines
- Rubber, Metal and Wooden Mallet Sweeps (Slow, Medium, Fast)
- Hydro-Vocal drones, phrases and more…
- Custom ambiences, including patches by Steven Tavaglione (Ambient music on Wall-E, American Beauty and more)
- 8.9 GB installed
- 3,017 Samples
- 21 Kontakt 6.6.2 .nki instrument presets
- 15 Decent Sampler 1.11.18 .nki instrument presets
- 24 bit / 48kHz uncompressed PCM wav audio
- Unlocked Kontakt and Decent Sampler presets and wav samples to allow complete flexibility and freedom
- 100+ Bonus Pads, Soundscapes and Atmospheres
- Dozens of our custom convolution reverb impulses with a variety of different room, hall and special effect acoustic environments.