Albedo
Sinevibes
Granular Cloud Reverb
Albedo is a granular cloud reverb. It constantly records incoming audio into a buffer, and at the same time runs up to 64 individual looping playheads – called grains – scattered within this buffer.
Granular Cloud Reverb
Albedo is a granular cloud reverb. It constantly records incoming audio into a buffer, and at the same time runs up to 64 individual looping playheads – called grains – scattered within this buffer.
All grains have their own random size and position, and as they are overlaid together, a lush “cloud of sound” effect is produced.
Thanks to dual envelope generators per grain, playback speed has continuous adjustment with perfectly smooth transitions between forward and reverse directions – enabling live audio manipulation much like on a tape machine or a turntable, including a fully stopped state.
With multiple detailed controls, Albedo is capable of a vast variety of other effects, too: from melting pitch shifts and chaotic reversed delays, to chorus atmospheres and dark grimy dissonance.
Albedo can also “freeze” its buffer and keep playing the granular cloud indefinitely, allowing you to layer the original input signal on top – and making this plugin a great performance tool.
MAIN FEATURES
Sound Engine
- Real-time circular recording buffer with freeze and stereo link functions, plus optional multi-mode state-variable filter
- Granular playback engine with up to 64 grains, randomized position and size, bi-directional speed, variable detune
- Selectable grain playback interpolation: low quality linear and high quality spline
- Sine-wave LFO for synchronous grain speed and size modulation
- Lag filters on all continuous parameters for smooth, click-free adjustment.
- Supports mono › mono, mono › stereo, and stereo › stereo channel configurations
Graphic Interface
- Color-coded graphic elements
- Consistent name, mapping, value, and unit implemented for all parameters in both graphic user interface and host control/automation
- Built-in preset management functions
- Supports window size scaling up to 200%
- Mac: 64-bit AAX, AU, VST3 for Intel and Apple Silicon processors, requires Metal graphics support and macOS 10.9 or later
- PC: 64-bit AAX, VST3 for x86 processors, requires Windows 8.1 or later
- Linux: 64-bit VST3 for x86 processors, requires a fairly recent Linux distribution
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