$0.00 0

YOUR CART
Checkout

SUBTOTAL
DISCOUNT
VAT
TOTAL
Checkout
Banner
In this tutorial, learn how to use the ratios in FM8 from a more musical perspective. This will...

FM8 Tutorials

Understanding How To Use The Ratios In FM8

In this tutorial, learn how to use the ratios in FM8 from a more musical perspective. This will be helpful for all of us who aren’t mathematically inclined!

The ratios in FM8 can be difficult to grasp, especially if you don’t like thinking of ratios and math while producing. I know I don’t. I personally like to think of a number value that will tune my operator waveform to a value I’m familiar with. FM8 wasn’t my first synth and for anyone else like me who learned on synths like Massive and Sylenth1, I hope you’ll find this tutorial useful.

I initially had a hard time using the ratios in FM8 when I first started using the synth. In Massive, for instance, if I want a low saw wave  I load up a saw waveform and tune it to -12 or -24. Those numbers don’t even exist in FM8’s operators. Even though the ratios now make sense to me, I still think of them in this way. I have seen a lot of questions come through when I have made tutorials on how to make a sound(s) asking how I knew what ratio value would do what and this tutorial will teach a little bit about that.

The first important ratio to remember  is 0.5. That’s the lowest number you can have in an operator that will be in concert tuning. Meaning if you play a C note, you’re actually playing a C note. Think of that as -12 or -24 in Massive (depending on the waveform).

The second number to remember is 1.0. That is an octave above 0.5. So if you play a C1 while having the ratio of 0.5 and then turn up the ratio to 1.0, and then play C1 again, you are now playing a C2.

Here is where it gets a little confusing. 1-.5=0.5. With that logic, wouldn’t tuning an operator to a ratio of 1.5 be two octaves above 0.5? Well I did say the ratios in FM8 are confusing didn’t I? If your starting point was 0.5 (which is in tune with concert tuning) and you pitch that up to 1.5, you are not playing two octaves above your 0.5 note, you will be playing 1 octave and 7 half steps above your starting note. 7 half steps is also a 5th.

That becomes helpful to know if you want to create a two operator sound that sounds like a 5th for a chord. If you have one operator tuned at 0.5 and tune the other operator to 1.5 your sound will have a 5th in it. This would be like tuning one oscillator in Massive to 0.00 and another oscillator to 5.0

Stay tuned for next week to dive in a little further into the ratios in FM8.

Cheers,

Echo Sound Works

RELATED COURSES

SAVE 40%

Functional Sound Design - FM Synthesis

ADSR Courses

Add to cart
SAVE 40%

Advanced Sound Design Techniques

ADSR Courses

Add to cart
SAVE 40%

Dubstep Bass Design In FM8

ADSR Courses

Add to cart
SAVE 40%

FM8 Expert Panel Explained

ADSR Courses

Add to cart
Waveform Loaded
Waveform Played
×
PLAYLIST
Clear all
WISHLISTS
Create an account to use wishlists
×
SAVE TUTORIALS
Create an account to save tutorials
×
FOLLOW YOUR FAVORITES
Follow your favourite labels, formats and genre's and ADSR will show what's new in those on your next visit.
×
  • Create product wishlist
  • Save your favorite tutorials
  • Regular discounts and exclusives
  • Never miss a sound! Follow your favorite labels.
Sign up to My ADSR to ensure you're ahead of the pack. Save your favorite content and be notified of new content. You'll never miss a thing!
Create your account now!
CREATE ACCOUNT
Sign up to My ADSR to ensure you're ahead of the pack. Save your favorite content and be notified of new content. You'll never miss a thing!
  • Get days all ADSR courses free
  • Create product wishlist
  • Save your favorite tutorials
  • Regular discounts and exclusives
Create your account now!
SIGN IN
adsrsounds.com login Video streaming login
Remember me
Forgot your password?
DON'T HAVE AN ADSR ACCOUNT?
Create your account
FORGOT PASSWORD

Send info
  1. Enter your email address
  2. Click "Send info"
  3. Check your inbox for an activation link
  4. Visit activation link and enter set new password
Sign in
DON'T HAVE AN ADSR ACCOUNT?
Create your account
IMPORTANT: Is this product compatible with your system? Please check the product system requirements tab before purchasing. To proceed with this purchase you must check the box to confirm you have checked the requirements.


I have read the system requirements and agree to the return policy. I understand that refunds will not be given due to limitation of my software or operating system.

I don't agree
, you have loyalty credit available. To redeem click the button to claim !
Claim
Claim your free sounds

For every $5 you spend on ADSR receive 1 free credit for Sample Manager.

Even better, we have back-dated this so any purchases you made since 2017 have also been credited to your account!

Click the button below to claim your free credit.

Get my free credits
Loyalty credits
1Every purchase you make on ADSR* now earns you 1 loyalty credit for every $5 spent
2Once you make a purchase your credits are added to your account
3Credits can be redeemed in ADSR Sample Manager to download individual loops and samples
4To redeem simply download ADSR Sample Manager and/or log into Sample Manager with your ADSR login details
5Credits will have been automatically added to your account
6Loyalty credits expire 30 days after initial purchase
* Not including video subscriptions